Glint's Lair

I recently got to go back and play the Living Story Season 2. I'll be doing a bunch of comparisons, especially showing the writers behind the books, later on. For now, I wanted to do a comparison of Glint's Lair between both games. Since it's not really the same construction between the two games, I decided to just choose two screenshots that I felt displayed the same sort of normality between the two.

Living Story Season 2: Fort Salma and Concordia

Living Story two is upon us and it has already brought many changes with it! In the Entanglement update we see two different forts attacked by vines. While I knew that Fort Concordia was going to be attacked based on the trailer, I had no idea about Fort Salma. I actually had to dig up pictures not far from the start of the game; I only wish I had gotten pictures of the inside.

Fort Concordia

Fort Salma

The following two are from the current patch and take place in and out of the instance, respectively.

Lions Arch Map Progression

Lions Arch has now gone through several different changes, some of them more subtle while others are in your face kind of changes. I decided to take all the map screenshots I had and combine them to see just how the area has progressed. I'm really impressed by the minute details that I barely noticed or never even noticed until I put all the maps together! I thought that the original map and the post Karka attack map wouldn't have changes other than the areas that the attacks had happened, but it seems Arenanet had snuck some quality changes into the rest of map when they updated.

If you're interested in more progression of Lions Arch, I also have a post on the changes to the fountain: Progression of the Lions Arch Fountain

I've included in this post a gif of the changes as well as the single pictures used to create it. You can click each picture to view them larger.

For the original pictures:

Serenity Temple

While I'm working on my Blazeridge set, I decided to go ahead and upload what I have of Serenity Temple as kind of a sneak peak!

I know I've mentioned this series before, but the CoT Let's Lore episode #25 was my inspiration for traveling out to Blazeridge as it covers a lot of the ground like Serenity Temple. Speaking of which, tonight (June 12th) Chronicles of Tyria is celebrating the 100th episode of their podcast. I'll be there tonight, hopefully donning my Guild Wars 2 costume.

Map Exploration Event

Hello everyone! A bit of a personal post here!
It's not often that I talk about things other than comparisons, but tonight I wanted to talk about an awesome event that I've been seeing guilds doing for the public: Map Exploration events. While I used to attend a guild map completion event with one of the guilds I'm in- it's really different from the public events I've been seeing pop up lately. A little bored and reading the Guild Wars 2 reddit while waiting for world event bosses, I found this thread: [Events] Weekly Map Exploration. Every Wednesday 9pm EST (NA) - Sorrow's Furnace.
This was on the server I started out on before moving to Tarnished Coast! What really reeled me in though was that they were covering lore of the map as they went through it. I admit it, I love to hear people talk about lore and I love to hear the questions people have that come along with it.

I was about thirty minutes late by the time I arrived, only seeing the post at 9:19 EST(wurm ending early due to... well, someone who wasn't very kind about letting others get credit.(Please don't be this person.)) I even jumped into mumble with them. I tend to be a little shy, but by the end of the night, I began talking to them a little more. At some point I asked the event leader if I could post about his event on the site. He agreed, of course, which is good news.

The event was really fun and many people commented on how much they learned from it. I think it was very successful and well ran and I'd love to return to it as often as I can. Thanks to everyone who made it an awesome experience.

If you're interested in joining, the thread I linked above has the information you need, but I'm going to put their schedule below.  This week (May 14th) was week 5 for them. Next week they'll explore the Brisban Wildlands.

And remember, you don't have to need map completion to go and listen to lore and learn!

If any other guild or organization has a map completion event, I would love to hear about it and possibly post it on the site as well!

Eye of the North NPCs

I've been taking several screenshots of NPCs that I've remembered since the beginning of my time in Guild Wars 2 in hopes of eventually putting them on the site. I'm just no finally getting around to that after visiting the Eye of the North today for a trip down memory lane. This place is filled with ghosts of the past, but once before it was a thriving outpost filled with several NPCs. Sometimes even the most insignificant NPC can wiggle their way into your heart after finding them in their future forms.

Here's a compilation of the NPCs that I could find a physical remembrance of in both games that relate to this particular outpost. (spoilers in the captions of the pictures)

Artificer Mullenix is the NPC that stands in the center of the great room of the Eye of the North outpost in both games. In Guild Wars he would greet you with his vast amounts of information, helping to guide you to where you needed to be next.  In Guild Wars 2 he still stands guard to the outpost and honors heroes of any racial descent. 
Kimmes the Historian stands inside of the Hall of Monuments in both games.
It is said that he traveled from Ascalon to study the Hall of Monuments. Using the unique magic that the place offered, he could see the deeds of those who passed through the Hall. Those with worthy deeds would forever be remembered in the Hall of Momuments and the artifacts collected by these past adventurers would one day be given to a hero he found deserving. 

Like the other residents of the Hall of Monuments, Micah Fergson is a friendly ghost. He once offered to teach skills to adventurers. Micah does, however, tell us that our GW2 heroes are more powerful than any of the skills he could teach us. 

As confusing as it may be, this NPC goes by two different names:
Staci Magicalsen in Guild Wars and Staci Magelsen in Guild Wars 2.
Staci is a rune trader, or she used to be in Guild Wars before the Vanguard pulled out of the outpost. Since then, the runes sold through supply and demand methods have run out. 

I'm sure most of us know her, but in case you don't, Gwen Thackeray. Those playing the prophecies campaign may remember the young girl twirling in the flowers and hoping to one day be a warrior. That all changed when the searing happened,  her mother was killed and she was taken captive by Charr for seven years. After escaping, she joined the Ebon Vanguard under Captain Langmar. Later on, she creates an unlikely team with a Charr and other races to defend Tyria from the Great Destroyer. Eventually she was able to exact revenge on one of her Charr captors. After all was said and done she settled down with Keiran Thackeray. Leading the Ebon Vanguard, she is eventually called by the king to fortify Ebonhawke- where we find her grave in the Guild Wars 2 day. 
Another hero our Guild Wars heroes sided with was Ogden Stonehealer. He's a well studied scholar who knows many of the ancient dwarven prophecies, including the prophecy of the end of his people. Before battling the Great Destroyer, he and his people went through a ritual that would cause them all to become stone in order to defend Tyria from the Great Destroyer. By turning to stone, all of their minds became linked and it created the collective conscious called the Great Dwarf. No dwarf was able to escape this rite, good or bad.  We meet Ogden through at the Durmand Priory in Guild Wars 2 through different orders and storylines. He's still alive, but he continues to remain stone.  

The commanding officer of the Ebon Vanguard at the time of Eye of the North, Captain Langmar was originally in trouble when our heroes first made it to Eye of the North. The Charr had captured her and intended to sacrifice her to the Destroyers. Through a series of quests missions, she was saved. Trouble seems to follow her, though- Trouble with the White Mantle lead her and Keiran Thackeray to become heroes by creating a diversion and allowing settlers and Captain Greywind to escape the White Mantle's wrath. Captain Langmar paid the ultimate price for this. We see her mentioned in the Ebonhawke graveyard- her real grave would have been in Kryta, however, so this is just a plaque. 
Ok- It's not an NPC, but the Black Moa found in the Eye of The North in Guild Wars 2 (with enough points) is a pet of legend in the Canthan expansion of Guild Wars. Found in the Echovald Forest, the Black Moa is an elusive creature, evading even the best hunters. It's thought to be a beast of myth and one to be feared at that. It was also used as a story to scare misbehaving children. 
The one thing I notice that is odd is there not being a particular grave marker for Keiran Thackeray, though he is mentioned in passing on Gwen's grave marker. I should also note that a lot of the NPCs mentioned in this post are based off of Arenanet employees. If you're interested in learning more on that, the official wikis for the game do a better job explaining it than I can!

Diessa Plateau

Diessa Plateau, another part of Ascalon, was once known as the Diessa Lowlands. Parts of the map also contain places like the Flame Temple Corridor, a Charr dominated area in Guild Wars where they converted human ruins into temples where they performed rituals and sacrifices.. The Breach is another- as the name gives away, is the location of a breach in the Great Northern Wall that allowed the Charr to pass through after the Searing.

As with much of Ascalon, you can find many references to the past game, however there aren't actually many large landmarks in Diessa Lowlands.

 Grendich Courthouse

Ruins of Nolani

 The Breach

Flame Temple Corridor

 Diessa Lowlands